RELEASE NOTES - 2022-02-23
New content
Eagle
Bug fixes
- Fixed an issue where textures wouldn't be updated for parts when changing their scaling.
- Fixed an issue where model appendage groups cover wouldn't work unless a fluff group cover had been used at some point before them.
- Fixed an issue where model appendage groups cover wouldn't be applied properly upon load or changing clothing.
- Fixed an issue where changing a model externally and having FurryVNE automatically refresh it could cause a soft lock if the vertex count differed and the character was using surface points.
- Fixed an issue where fur could still be present in areas masked away by mask.
- (This was due to the mask not being dilated which could make fur appear along the UV seams.)
- Fixed bad vertices that caused faulty offsets on scalie head neck when using mouth closed in pose mode.
- Fixed bad vertices that caused faulty offsets on deer head neck when using mouth closed in pose mode.