RELEASE NOTES - 2025-05-10

Additions

  • Added visemes to bovine head.

Changes

  • Renamed Shaft "Floppy" configuration to "Flaccid".
  • Removed "Name" property from "Shaft" object.
  • TimelineEvent Threshold property's default value has been changed from 0.5 → 0.0.
    • (This will make the event always fire no matter what, which is how it worked before this property was introduced.)
  • When leaving character creator or interaction creator, the properties filter will now be cleared.
  • When loading a character or interaction, the properties filter will now be cleared.
  • When creating a new character or interaction, the properties filter will now be cleared.

Cloud changes since last build

  • "Hot" and "Top" characters on start page will now always appear before "Official" characters.
    • ("Hot" and "Top" order is still random though.)

Bug fixes

  • Fixed an issue where keyframes for properties with changed names wouldn't load properly.
  • Fixed an issue where using flatchested on characters could mess up normal and AO maps around chest area on some body types.
  • Fixed an issue on Stylized 2 head where teeth were clipping through face on muzzle_shorter tweakable shape combined with LipBite emote slider.