RELEASE NOTES - 2025-05-10
Additions
- Added visemes to bovine head.
Changes
- Renamed Shaft "Floppy" configuration to "Flaccid".
- Removed "Name" property from "Shaft" object.
- TimelineEvent Threshold property's default value has been changed from 0.5 → 0.0.
- (This will make the event always fire no matter what, which is how it worked before this property was introduced.)
- When leaving character creator or interaction creator, the properties filter will now be cleared.
- When loading a character or interaction, the properties filter will now be cleared.
- When creating a new character or interaction, the properties filter will now be cleared.
Cloud changes since last build
- "Hot" and "Top" characters on start page will now always appear before "Official" characters.
- ("Hot" and "Top" order is still random though.)
Bug fixes
- Fixed an issue where keyframes for properties with changed names wouldn't load properly.
- Fixed an issue where using flatchested on characters could mess up normal and AO maps around chest area on some body types.
- Fixed an issue on Stylized 2 head where teeth were clipping through face on muzzle_shorter tweakable shape combined with LipBite emote slider.