RELEASE NOTES - 2025-10-16
Additions
- Added iris size slider to pose mode and interactions.
Changes
- Incremented character version number.
- Changed name of "Eyes/OverridePupilSize" to "Eyes/OverrideSettings" in pose mode.
- Upgraded project to Unity version 6000.2.7f.
- (We're doing this in preparation of migration to HDRP.)
- (There were a lot of things breaking. We've tried to fix all the issues, but there may be more lurking somewhere.)
- (If you run into an issue, please let us know!)
Bug fixes
- Fixed an issue where step text showing was inconsistent with events.
- Fixed an issue where appendages wouldn't load properly on shaft in certain circumstances.
- Fixed an issue where appendage model instances couldn't scale down beyond a certain threshold.
- Fixed an issue where copying & pasting physical chain data while chain was selected caused invalid app state.
- Fixed an issue where shaft could display incorrectly after switching body type.
- Fixed an issue where shaft normals could look incorrect after leaving flaccid state.
- Fixed an issue where rotating shaft using default direction could cause the base of shaft to not render properly.
Model changes
- Fixed missing shapes and new shapes to heads_deer. (Old emote system is gone and replaced with new one.)