RELEASE NOTES - 2025-10-16

Additions

  • Added iris size slider to pose mode and interactions.

Changes

  • Incremented character version number.
  • Changed name of "Eyes/OverridePupilSize" to "Eyes/OverrideSettings" in pose mode.
  • Upgraded project to Unity version 6000.2.7f.
    • (We're doing this in preparation of migration to HDRP.)
    • (There were a lot of things breaking. We've tried to fix all the issues, but there may be more lurking somewhere.)
    • (If you run into an issue, please let us know!)

Bug fixes

  • Fixed an issue where step text showing was inconsistent with events.
  • Fixed an issue where appendages wouldn't load properly on shaft in certain circumstances.
  • Fixed an issue where appendage model instances couldn't scale down beyond a certain threshold.
  • Fixed an issue where copying & pasting physical chain data while chain was selected caused invalid app state.
  • Fixed an issue where shaft could display incorrectly after switching body type.
  • Fixed an issue where shaft normals could look incorrect after leaving flaccid state.
  • Fixed an issue where rotating shaft using default direction could cause the base of shaft to not render properly.

Model changes

  • Fixed missing shapes and new shapes to heads_deer. (Old emote system is gone and replaced with new one.)