RELEASE NOTES - 2025-11-25

New features

Rotation editing

You can now edit rotation via property.

New content

RLD Bar - "Instincts"

The RLD map has a new area! Welcome to the Instincts bar, located across the street of the blue area.

New Characters

Louise Hayes

Butch Larson

Zoey Locke

Jake Hayes

Delaney Doubletree

New Templates

Female Goat

Female Lion

Female Panther

Male Panther

Female Tiger

Male Tiger

Male Cat

Other

  • In addition, all other modern templates got updated using the latest stock textures and procedural masks.

New body type - bt_m_muscular1

New face type for heads_scalie1longneck - Dragon2

Additions

Procedural masks

Added the following procedural masks to the bodies:

Body-front
Body-neck
Body-chest
Body-belly
Body-back
Body-arms
Body-legs

Added the following procedural masks to the heads:

Head-neck
Nose
Nostrils

Other

  • Added extra fluff masks.
  • Added extra eye maps.
  • Added extra noise maps.
  • Added texture fur maps.
  • Added extra appendage FX maps.

Improvements

Canine2 shaft emergence & collision

Other

  • Dropdown lists are now scrollable if they exceed screen size.
  • Improved emergence on Shafts_dragon3.

Changes

  • Tweaked orifice dynamics simulation parameters to hopefully reduce clipping (especially with sheaths and big knots).
  • Tweaked shaft pixel clip angle to reduce clipping with sheath.
  • When balls or physical chains get stretched too far, collisions for that item will now automatically temporarily disengage until constraint is satisfied.
    • (Attempt at fixing balls and tails etc getting stuck in the environment.)

Model changes

  • Changed (widened) the size of procedural hand countershader masks.

Bug fixes

  • Fixed non-symmetrical head shape on Heads_bigfeline.
  • Fixed various issues on heads_croc2 emotes causing the head to disconnect from the body.
  • Fixed merge error for heads_dragon on bt_m_athletic2.
  • Fixed bad shape on the left toes of 4toedfootplantigrade in combination with for bt_m_athletic2.
  • Fixed an issue where you were unable to reset pole target nodes in pose mode.
  • Fixed an issue where terrain was missing in Sky Temple maps.
  • Fixed an issue where preview images for skinned models were really small.
  • Rabbit Ears rig now has 1:1 scale.