RELEASE NOTES - 2026-10-24

New features

AutoSave system

Toe interactions

You are now able to animate toes in interactions.

Movable props

Environments now have the support for prop manipulation! Tropical Island is the first one to get it, but we intend to add it to more environments.

Additions

New Environment - Tropical Island

New Templates

Kangaroos

Goats

Squirrels

New Parts

Kangaroo head

Kangaroo feet


New Character Outfits

Widget - Vacation

Charlotte - Night-Out!

Improvements

Rig improvements

Glutes area now uses Dual Quaternion Skinning (DQS).

Other

  • When trying to export character for interactions while missing pre-requisites, process will no longer stall.
  • Made scene switching less prone to character spassing.
    • (You may need to load and step through scenes and re-save before fixes take effect.)

Changes

  • Ordered maps by name in interactions scene choice.

Bug fixes

  • Fixed an issue where node rotations didn't interpolate properly. (lerp vs slerp.)
  • Fixed an issue where CurveEditor could be brought over to physical mode.
  • Fixed an issue where filtering keyframes could cause a mismatch between view and summary.
  • Fixed a serious performance issue with planar reflections (e.g. celestial).
  • Fixed an issue where you could snap hand to its own lower arm.

Model changes

  • Fixed teeth issue on heads_bear1.
  • Added nostril procedural mask for heads_pigstylized.