RELEASE NOTES - 2026-10-24
New features
AutoSave system
Toe interactions
You are now able to animate toes in interactions.
Movable props
Environments now have the support for prop manipulation! Tropical Island is the first one to get it, but we intend to add it to more environments.
Additions
New Environment - Tropical Island
New Templates
Kangaroos
Goats
Squirrels
New Parts
Kangaroo head
Kangaroo feet


New Character Outfits
Widget - Vacation
Charlotte - Night-Out!
Improvements
Rig improvements
Glutes area now uses Dual Quaternion Skinning (DQS).
Other
- When trying to export character for interactions while missing pre-requisites, process will no longer stall.
- Made scene switching less prone to character spassing.
- (You may need to load and step through scenes and re-save before fixes take effect.)
Changes
- Ordered maps by name in interactions scene choice.
Bug fixes
- Fixed an issue where node rotations didn't interpolate properly. (lerp vs slerp.)
- Fixed an issue where CurveEditor could be brought over to physical mode.
- Fixed an issue where filtering keyframes could cause a mismatch between view and summary.
- Fixed a serious performance issue with planar reflections (e.g. celestial).
- Fixed an issue where you could snap hand to its own lower arm.
Model changes
- Fixed teeth issue on heads_bear1.
- Added nostril procedural mask for heads_pigstylized.